While I have already regretted the lack of real technological advances in the latest generation of consolesNot all of the innovations of the PS4 / Xbox One era were about frames or frame rate. One of the quietest and one of the most progressive revelations was the slow adoption of cross-platform games, also known as cross-play.
Although there have been video game consoles, it has long been assumed that they were locked. It was the point. You were buying a closed ecosystem, totally controlled by the owner of the platform, and in return for that control, you expected a certain level of consistency and quality of experience.
It was true for Atari, it was true for Nintendo, Sega and later PlayStation and Xbox. However, as cross-platform games became more mainstream in the 21st century, or at least cross-platform games of similar design and performance, that assumption started to look a bit shaky. If i play FIFA
The initial defense, of course, was only because. PlayStation gamers could play against PlayStation gamers, Xbox gamers could play Xbox gamers, and the two should never meet, because it’s always like that and changing that would be difficult and they both had their own multiplayer networks. dedicated and …
This latest generation of consoles, which has changed. Microsoft, finally realizing the possibilities of releasing its games on Xbox and PC, has found ways for players to play against each other on these two platforms, in games like Murderous instinct Yes Gears 4.
Sony, meanwhile, had also explored the connections between console and PC gaming with things like Final Fantasy XIV, and even before that he had worked with Valve to get Steam to work on PlayStation 3, something that seemed monumental at the time but it ended up coming to naught.
It worked! And if it worked there, then … maybe it could work anywhere. And so, after the quiet first years of this latest generation of consoles, where little progress has been made in turning cross-play into a What is that
In 2016, Microsoft started taking things a bit more seriously.
Microsoft led the way to be the first Rocket league cross-work, then Minecraft, in both cases with the help of Nintendo who opened the Switch in 2017, allowing players to play with each other on Xbox One, PC and Nintendo Switch.
And where was Sony? Initially, by sliding the heels. By June 2018 The PlayStation cross-play situation was bad enough to blog about it, but fan pressure and the emerging importance of some of the world’s biggest games being cross-platform titles, like Fortnite—Finally, he forced the hand of the company, and in September 2018, Sony gave in and Cross-play allowed on PS5 to “select third-party content”.
That was barely two years ago, and we’re still a long way from achieving the ultimate goal of cross-play, which, for fans at least, would be to play any cross-platform game of your choice on the system of your choice. But now that all three console platform titles are on board, along with Microsoft’s efforts on PCs and Epic’s cross-platform tools, it looks like the end goal is something we can really see, and not just dreaming.
What I love about this trailer is that it’s more than just tech. Of course, a lot of work needs to be done behind the curtain to make the games run on completely different consoles in terms of code and networks, but the safe early stages of cross-play also required diplomacy, not the effort that comes. generally in mind when playing. think of the headlines of rival platforms.
Console generations have long been associated with the console wars