This influenced various elements of Marvel Avengers, including an NPC named Cherry. She is part of the Inhumans, a group of super-powerful people who are one of the main teams in the Marvel comic canon. Cherry Thompson, an accessibility specialist who also provided comments on the game, captured her inactive animations.
Cerise offers a representation for the handicapped, but the design of the game also makes it possible to answer handicapped players. “One of the examples I’m most passionate about is a high-contrast user interface (UI),” said Meagan Marie, senior community and social media manager for Marvel Avengers. “The high-contrast user interface feature makes navigation easier for visually impaired users or people who find certain interfaces distracting and difficult to use. The UI team has really done a great job on this. “
The game will also include fully reassignable controls, character-related captions, campaign-relevant captions, and HARM training rooms, each useful for different types of players.
Marvel’s Avengers will launch in September, having been delayed since its launch in May. You’ll be able to see more of the game at Heaven32’s Summer of Gaming event, where we’ll see the war table feature and the Avengers cooperative game.
Matt Purslow is the British news and entertainment writer for Heaven32. You can follow him on Twitter.