Tempest 2000 (Atari Jaguar, 1994) Video game music review

Tempest 2000 (Atari Jaguar, 1994) Video game music review

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Welcome to Morning Music, KotakuIt is the daily meeting place for people who love video games and the cool sounds they make. Today we heard the Atari Jaguar game which sounded like a rave at at the llamas ranch, Jeff Minter’s Psychedelic Retro Update Storm 2000.


Ever since the hapless Atari Jaguar 1994 was listed as a 64-bit interactive multimedia system, it was really strange how many of its games including the 3D Shooter Pack Cybermorph

, had almost no music. Jag gamers have often found themselves playing their sleek new high-tech video games accompanied by nothing but sound effects. Perhaps this was due to low developer acceptance, high cost of ROM cartridges, lack of spare CPU power, or Jaguar’s. pretty barebones, DIY approach to sound generation? Probably all of these reasons and others as well.

But a famous game went against the grain and made its reputation not only at the cutting edge, LSD

-Inspired visuals, but a punchy and uncompromising techno soundtrack. It was in 1994 Storm 2000 (playlist / long performance / VGMdb), and it looked like this:

Atari / iamspider (Youtube) [This first track didn’t make it into the final Jag game, actually!]

Techno, in my Jaguar? It’s more likely than you might think. And that’s probably thanks to the game being a creation of Jeff Minter, known lover of ungulates, chemistry enthusiast and eccentric game programmer. Minter, who then i would provide pictures for a NIN video“He was no stranger to EDM’s nagging beats, so why not use them to complete a psychedelic update on Dave Theurer’s 1980 arcade hit vector graphics?” Thunderstorm on a new Atari console?

It all sounds highly improbable, but it just happened! Why not?

Storm 2000 The Jaguar turned out to be the closest to critical success, so while I didn’t really understand how it worked, I bought a copy on the recommendation of all magazines. Turns out that wasn’t really my thing: I’m not very Thunderstorm fan! But the face-melting A / V show of the game was enough to delay that achievement for a while, and the energetic, sample-packed soundtrack helped keep it coming back for more. (Ah, so it was this “techno” on which I had read so much …)

The truth is, it wasn’t very good at gaming, which can seem like a long time when you’re not too keen on sliding around the edge of a wired network while taking pictures of wavy groups of polygons. As a result, I only have a few of the half-dozen tracks from the game etched into my brain. moreover, the soundtrack album this is the basis of today’s playlist which includes six other tracks that were not delivered to Jag, apparently due to cartridge size restrictions. I guess I was wrong to say that there are no commitments; not all of these impressively clear samples weren’t cheap.

Atari / iamspider (Youtube)

The first domain is “Eye of the mind“Sounds like an obvious classic to me, with its memorable ‘Television is the retina of the mind’s eye’ display, a flawed little quote from a big phrase from David Cronenberg’s 1983 body horror festival. Videodrome. I’ve never heard anything so intense out of a Genesis or an SNES, that’s for sure. The little extra of the scene “Slip control“He also underlined the relaxing accompaniment of a relaxing interlude floating on the surface of a Jovian cosmic river. You know, how we do it.

Nostalgia dismissed Storm 2000Music is an interesting sample of early ’90s video game electronics, around the same time as, say, this famous Mortal combat Track which has been played everywhere for a few years. He definitely evokes his time! Music credits go to Ian Howe, Alastair Lindsay, Kevin Saville and Julian Hodgson of Imagitec Design, who apparently also composed for Minter’s Defender 2000, that realizing the Jaguar had no clothes on, I jumped. Here is a sample some music from this game in action, if you are curious like me.


It’s a summary of today’s morning music! Is television really the retina of the mind’s eye? (Scarier, is that Facebook?) Maybe it doesn’t really matter if the phrase sounds good, which it is. How is it going? Let’s catch up in the comments. See you tomorrow!