The Shadow of Mordor Nemesis system was patented by WB

Internet users have just discovered that the Nemesis system used Middle-earth: Shadow of War Yes Middle-earth: Shadow of Mordor It was patented by publisher WB Games in 2016.

ResetEra picked up an article published by PlayStation Universe, sparking intense debate over the patent. While some people claimed to know about the patent, it is clear that many missed it, including a senior developer at Obsidian Entertainment, who disagreed with it. Josh Sawyer, whose tweets seem to have sparked the PSU article, wrote:

Somehow I missed that WB patented the Nemesis system. Lmao what a load of crap. If you take someone’s design and make a better version of it, you should get a trophy and a victory on the streets and the people who made the old version should clap and say, ‘wow, that was really cool ”. Like I didn’t want to before, but it makes me want to do a variant of Nemesis because it’s so stupid. If I ever try to legally protect a game mechanic, I hope I get executed by the Persian ships!

The patent was created by the developers of Monolith Productions. The studio is a subsidiary of Warner Bros. Interactive Entertainment.

The Nemesis System is described as a special method by which “players can share centers of power, character hierarchies, non-player characters, and associated quests involving items shared with other players playing game instances. separate and unrelated in a computer network, resulting in missions reflected in different games.

[Source: PSU via ResetEra]

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